using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DroneHandlesUI : MonoBehaviour
{
    public void OnDrawGizmos()
    {
        var style = new GUIStyle
        {
            normal =
            {
                textColor = Color.yellow
            },
            fontSize = 14,
        };

        UnityEditor.Handles.Label(transform.position, transform.position.ToString(), style);
    }
}